@class GLKMeshBufferAllocator, NSString, NSMutableOrderedSet; @interface GLKMeshBufferZone : NSObject <MDLMeshBufferZone> { NSMutableOrderedSet *_buffers; BOOL _destroyInvoked; } @property (readonly, nonatomic) unsigned long long capacity; @property (readonly, nonatomic) GLKMeshBufferAllocator *allocator; @property (readonly, nonatomic) unsigned int glBufferName; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (void)dealloc; - (void).cxx_destruct; - (id)initWithCapacity:(unsigned long long)a0 allocator:(id)a1; - (void)destroyBuffer:(id)a0; - (id)newBufferWithLength:(unsigned long long)a0 type:(unsigned long long)a1; @end