@class NSString; @interface FBSSceneIdentity : NSObject <BSXPCSecureCoding, NSSecureCoding, NSCopying, NSMutableCopying> { NSString *_internalWorkspaceIdentifier; } @property (class, readonly) BOOL supportsSecureCoding; @property (readonly, copy, nonatomic) NSString *internalWorkspaceIdentifier; @property (readonly, copy, nonatomic) NSString *identifier; @property (readonly, copy, nonatomic) NSString *workspaceIdentifier; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (id)identityForIdentifier:(id)a0 workspaceIdentifier:(id)a1; + (BOOL)supportsBSXPCSecureCoding; + (id)identityForIdentifier:(id)a0 workspaceIdentifier:(id)a1 internalWorkspaceIdentifier:(id)a2; + (id)identityForIdentifier:(id)a0; - (void)encodeWithCoder:(id)a0; - (id)initWithBSXPCCoder:(id)a0; - (BOOL)isValid; - (void).cxx_destruct; - (void)encodeWithBSXPCCoder:(id)a0; - (BOOL)isEqual:(id)a0; - (id)mutableCopyWithZone:(struct _NSZone { } *)a0; - (id)initWithCoder:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; @end