@interface ASCImageRenderer : NSObject @property (readonly, nonatomic) struct CGSize { double width; double height; } size; @property (readonly, nonatomic) struct UIEdgeInsets { double top; double left; double bottom; double right; } capInsets; @property (readonly, nonatomic) long long renderingMode; + (id)systemImageNamed:(id)a0 compatibleWithTraitCollection:(id)a1; + (id)bundleImageNamed:(id)a0 compatibleWithTraitCollection:(id)a1; - (id)initWithSize:(struct CGSize { double x0; double x1; })a0; - (unsigned long long)hash; - (id)description; - (id)imageWithActions:(id /* block */)a0; - (BOOL)isEqual:(id)a0; - (id)initWithSize:(struct CGSize { double x0; double x1; })a0 capInsets:(struct UIEdgeInsets { double x0; double x1; double x2; double x3; })a1 renderingMode:(long long)a2; @end