@protocol MTLBuffer; @interface ARSCNPlaneGeometry : SCNGeometry { id<MTLBuffer> _vertexBuffer; id<MTLBuffer> _textureCoordinateBuffer; } + (id)planeGeometryWithDevice:(id)a0; - (void).cxx_destruct; - (void)updateFromPlaneGeometry:(id)a0; @end
@protocol MTLBuffer; @interface ARSCNPlaneGeometry : SCNGeometry { id<MTLBuffer> _vertexBuffer; id<MTLBuffer> _textureCoordinateBuffer; } + (id)planeGeometryWithDevice:(id)a0; - (void).cxx_destruct; - (void)updateFromPlaneGeometry:(id)a0; @end