@interface CSITextureHelper : NSObject { struct _csibitmap { unsigned int x0; union { unsigned int x0; struct _csibitmapflags { unsigned char x0 : 1; unsigned char x1 : 1; unsigned int x2 : 30; } x1; } x1; unsigned int x2; unsigned int x3; unsigned char x4[0]; } *bmp; struct CGColorSpace { } *colorspaceHint; unsigned long long sourceRowbytes; unsigned int width; unsigned int height; unsigned int imageBytes; int pixelFormat; } - (void)dealloc; @end