@interface CMWalkingSteadinessClassificationManager : NSObject + (id)classificationDataFromStruct:(struct CLWalkingSteadinessClassificationData { double x0; double x1; double x2; int x3; })a0; + (BOOL)classificationForScore:(double)a0 classification:(long long *)a1; + (BOOL)isWalkingSteadinessAvailable; + (int)mapClassificationTypeFromFrameworkToClassifier:(long long)a0; + (double)maximumScoreForClassification:(long long)a0; + (double)minimumScoreForClassification:(long long)a0; @end