@interface PNGRenderer : CGRenderer { struct __CFURL { } *fullURL; struct CGColor { } *background; struct CGColorSpace { } *colorSpace; } - (void)setFileURL:(id)a0; - (id)init; - (void)dealloc; - (struct CGImage { } *)cgimage; - (void)flushRender; - (BOOL)setCanvasWidth:(unsigned int)a0 height:(unsigned int)a1; @end