@interface CHTriangleRecognitionResult : CHSketchRecognitionResult @property (readonly) struct CGPoint { double x; double y; } vertex1; @property (readonly) struct CGPoint { double x; double y; } vertex2; @property (readonly) struct CGPoint { double x; double y; } vertex3; - (id)initWithString:(id)a0 score:(double)a1 rotation:(double)a2 vertex1:(struct CGPoint { double x0; double x1; })a3 vertex2:(struct CGPoint { double x0; double x1; })a4 vertex3:(struct CGPoint { double x0; double x1; })a5; @end