@class NSMutableArray, NSObject; @protocol OS_dispatch_queue, OS_dispatch_semaphore; @interface NSXPCStoreConnectionManager : NSObject { NSMutableArray *_availableConnections; NSMutableArray *_allConnections; unsigned long long _maxConnections; NSObject<OS_dispatch_semaphore> *_poolCounter; struct os_unfair_lock_s { unsigned int _os_unfair_lock_opaque; } _connectionLock; NSObject<OS_dispatch_queue> *_processingQueue; } - (void)dealloc; - (id)initForStore:(id)a0; @end