@class IMManualUpdater; @interface CKAudioProgressView : CKBalloonImageView @property (retain, nonatomic) IMManualUpdater *displayUpdater; @property (nonatomic) float progress; @property (nonatomic, getter=isPlaying) BOOL playing; @property (nonatomic, getter=isPlayed) BOOL played; @property (nonatomic) char color; + (id)imageWithType:(unsigned char)a0 color:(char)a1; + (float)progressForTime:(double)a0 duration:(double)a1; + (id)templateImageWithControlImage:(id)a0; + (id)templateImageWithType:(unsigned char)a0; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void)prepareForDisplay; - (void).cxx_destruct; - (struct CGSize { double x0; double x1; })sizeThatFits:(struct CGSize { double x0; double x1; })a0; - (void)prepareForDisplayIfNeeded; - (void)setNeedsPrepareForDisplay; @end