@interface ASVMemoryLimits : NSObject + (unsigned long long)currentMemoryFootprint; + (unsigned long long)processMemory; + (unsigned long long)thumbnailMemoryAvailableForTextures; + (unsigned long long)viewerMemoryAvailableForMeshesOnHighMemoryDevices; + (unsigned long long)viewerMemoryAvailableForMeshesOnThisDevice; + (unsigned long long)viewerMemoryAvailableForTexturesOnHighMemoryDevices; + (unsigned long long)viewerMemoryAvailableForTexturesOnThisDevice; @end