@class CALayer; @interface NTKRichComplicationHandView : UIView { double _beginAngle; double _endAngle; double _handWidth; float _value; } @property (readonly, nonatomic) CALayer *dotLayer; @property (readonly, nonatomic) CALayer *handLayer; - (void)setValue:(float)a0 animated:(BOOL)a1; - (void).cxx_destruct; - (void)layoutSubviews; - (void)_updateHandTransform; - (id)initWithDotSize:(double)a0 handWidth:(double)a1 beginAngle:(double)a2 endAngle:(double)a3; @end