@class NSArray, NSObject; @protocol OS_dispatch_queue; @interface TSDMagicMoveTextureZOrderer : NSObject { NSArray *_zOrderMatches; NSArray *_outgoingTexturesInZOrder; NSArray *_incomingTexturesInZOrder; double *_percentTexturesTimes; NSArray *_percentTextures; NSObject<OS_dispatch_queue> *_resultQueue; } @property (readonly, nonatomic) unsigned long long zOrderIntersectionsCount; @property (readonly, nonatomic) NSArray *flattenableAnimationMatches; - (id)init; - (void)dealloc; - (void).cxx_destruct; - (id)initWithAnimationMatches:(id)a0; - (void)p_addFlattenableAnimationMatches:(id)a0 toArray:(id)a1; - (void)p_addVisibleTexturesFromMatches:(id)a0 toArray:(id)a1 interpolatedPercent:(double)a2; - (void)p_adjustZOrdererMatchesZIndexByTextureType:(id)a0; - (unsigned long long)p_bestZIndexForUnassignedMatch:(id)a0 inMatchArray:(id)a1; - (void)p_calculateTextureArraysFromIntersections; - (id)p_debugDescription; - (id)p_newArrayBySortingMatches:(id)a0 withInterpolatedPercent:(double)a1; - (void)p_setupZOrderMatchesWithAnimationMatches:(id)a0; - (unsigned long long)p_zIntersectionsBetweenZOrdererMatches:(id)a0; - (id)texturedRectanglesAtPercent:(double)a0; - (id)p_outgoingTextureMatchesInZOrder; - (id)p_outgoingTextureMatchesInZOrderWithTextureSets:(id)a0; - (id)p_textureSetsInZOrderMatches; - (id)p_uniqueIntersections; - (id)p_zOrderMatchForTextureRectangle:(id)a0 withTextureSets:(id)a1; @end