@class TSCH3DResource, TSCH3DTextureResource; @interface TSCH3DTexture : NSObject <NSCopying> { TSCH3DTextureResource *_textureResource; } @property (readonly, nonatomic) TSCH3DResource *resource; - (id)init; - (unsigned long long)hash; - (void).cxx_destruct; - (id)resource; - (BOOL)isEqual:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (BOOL)hasCompleteData; - (void)didInitFromSOS; - (BOOL)canLoadCachedFullMipmapBufferForDataCache:(id)a0; - (id)optimizedMipmapBuffer; - (id)representativeColorBuffer; - (void)resetResource; @end