@class TSCH3DRenderProcessor; @interface TSCH3DRetargetRenderProcessor : TSCH3DRenderProcessor @property (retain, nonatomic) TSCH3DRenderProcessor *original; + (id)processorWithOriginal:(id)a0; - (void)replace:(void *)a0; - (id)init; - (id)effects; - (void)submit:(id)a0; - (void)popState; - (void)endFrame; - (void)pushState; - (void).cxx_destruct; - (void)setRenderState:(const void *)a0; - (struct RenderState { struct BlendState { BOOL x0; int x1; } x0; struct DepthState { BOOL x0; BOOL x1; } x1; BOOL x2; BOOL x3; BOOL x4; float x5; float x6; struct EnableClipDistances { struct array<bool, 8UL> { BOOL x0[8]; } x0; } x7; })renderState; - (void)translate:(void *)a0; - (void)beginFrame; - (void)scale:(void *)a0; - (void)multiply:(void *)a0; - (id)initWithOriginal:(id)a0; - (void)setRenderHints:(const void *)a0; - (void)pushRenderState; - (long long)attribute:(id)a0 resource:(id)a1 specs:(const struct AttributeSpecs { unsigned long long x0; unsigned long long x1; unsigned long long x2; } *)a2; - (BOOL)canRenderPrefilteredLines; - (void)copyProjectionInto:(void *)a0; - (void)copyTransformInto:(void *)a0; - (id)effectsStates; - (void)popMatrix; - (void)popRenderState; - (void)projection:(void *)a0; - (void)pushMatrix; - (struct RenderHints { struct TextureSizeHint { int x0; struct tvec2<int> { union { int x0; int x1; int x2; } x0; union { int x0; int x1; int x2; } x1; } x1; } x0; })renderHints; - (void)resetBuffers; - (long long)texture:(id)a0 resource:(id)a1 attributes:(const void *)a2; - (void)updateRenderState; @end