@class NSArray; @interface TSCH3DEnvironmentPackage : NSObject <NSCopying> { NSArray *_materials; } + (id)instanceWithArchive:(const void *)a0 unarchiver:(id)a1; - (void)addMaterial:(id)a0; - (id)init; - (unsigned long long)hash; - (void).cxx_destruct; - (BOOL)isEqual:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (BOOL)hasCompleteData; - (id)initWithArchive:(const void *)a0 unarchiver:(id)a1; - (void)didInitFromSOS; - (void)saveToArchive:(void *)a0 archiver:(id)a1; - (void)affect:(id)a0 states:(id)a1 scene:(id)a2 texturePool:(id)a3; - (unsigned long long)materialCount; - (id)materialEnumerator; @end