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@interface WeatherMaps.OverlayRenderContext : NSObject {
    void /* unknown type, empty encoding */ mainContext;
    void /* unknown type, empty encoding */ shaders;
    void /* unknown type, empty encoding */ texturePools;
    void /* unknown type, empty encoding */ pixelReaderEnabled;
    void /* unknown type, empty encoding */ colorMap;
}

- (id)init;
- (void).cxx_destruct;

@end