@class NSString, NSIndexPath, UILongPressGestureRecognizer; @protocol VUILegacyCollectionViewDelegate; @interface VUILegacyCollectionView : UICollectionView <UIGestureRecognizerDelegate> { UILongPressGestureRecognizer *_longPressRecognizer; double _bottomPadding; struct { unsigned char _respondsToDidPlayItem : 1; unsigned char _respondsToDidLongPressItem : 1; unsigned char _respondsToCanBecomeFocused : 1; } _delegateFlags; struct UIEdgeInsets { double top; double left; double bottom; double right; } _gradientBoundsInsets; struct { unsigned char layoutBelowDisabled : 1; } _flags; } @property (weak, nonatomic) id<VUILegacyCollectionViewDelegate> delegate; @property (readonly, copy, nonatomic) NSIndexPath *indexPathForLastFocusedItem; @property (nonatomic, getter=_gradientBoundsInsets, setter=_setGradientBoundsInsets:) struct UIEdgeInsets { double x0; double x1; double x2; double x3; } _gradientBoundsInsets; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 collectionViewLayout:(id)a1; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })_visibleBounds; - (void)setContentInset:(struct UIEdgeInsets { double x0; double x1; double x2; double x3; })a0; - (void)reloadData; - (BOOL)canBecomeFocused; - (void)_notifyDidScroll; - (BOOL)gestureRecognizerShouldBegin:(id)a0; - (void).cxx_destruct; - (void)didUpdateFocusInContext:(id)a0 withAnimationCoordinator:(id)a1; - (void)setDelegate:(id)a0; - (BOOL)gestureRecognizer:(id)a0 shouldRequireFailureOfGestureRecognizer:(id)a1; - (void)setScrollEnabled:(BOOL)a0; - (BOOL)gestureRecognizer:(id)a0 shouldRecognizeSimultaneouslyWithGestureRecognizer:(id)a1; - (void)layoutBelowIfNeeded; - (void)_getGradientMaskBounds:(out struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } *)a0 startInsets:(out struct UIEdgeInsets { double x0; double x1; double x2; double x3; } *)a1 endInsets:(out struct UIEdgeInsets { double x0; double x1; double x2; double x3; } *)a2 intensities:(out struct UIEdgeInsets { double x0; double x1; double x2; double x3; } *)a3; - (BOOL)_shouldFadeCellsForBoundChangeWhileRotating; - (void)_longPressAction:(id)a0; - (void)_performBlockWithLongPressedCellIndexPath:(id /* block */)a0; - (void)_performWithoutLayoutBelow:(id /* block */)a0; - (void)setBottomPaddingForVisibleBounds:(double)a0; @end