@class NSString, UIView; @interface _UIWindowSceneActivationIdentifier : NSObject <_UIContentEffectKey> @property (readonly, nonatomic) struct CGPoint { double x; double y; } location; @property (readonly, weak, nonatomic) UIView *view; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (id)identifierWithLocation:(struct CGPoint { double x0; double x1; })a0 inView:(id)a1; @end