@class NSString, _UIPassthroughGateGestureRecognizer, UIView, _UIPassthroughScrollGestureRecognizer; @protocol _UIPassthroughScrollInteractionDelegate; @interface _UIPassthroughScrollInteraction : NSObject <_UIPassthroughGestureDelegate, UIInteraction> @property (readonly, nonatomic) UIView *_touchFallbackView; @property (readonly, nonatomic) _UIPassthroughScrollGestureRecognizer *_passthroughScrollGestureRecognizer; @property (readonly, nonatomic) _UIPassthroughGateGestureRecognizer *_gestureGate; @property (weak, nonatomic) id<_UIPassthroughScrollInteractionDelegate> delegate; @property (nonatomic) BOOL recognizeOnPrimaryButtonDown; @property (nonatomic) BOOL recognizeOnSecondaryButtonDown; @property (nonatomic) BOOL eatsTouches; @property (nonatomic) BOOL configuredForInactiveInteractionEventsOnly; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; @property (readonly, weak, nonatomic) UIView *view; + (BOOL)_shouldEventBePassedThrough:(id)a0; + (BOOL)_isPassthroughGestureRecognizer:(id)a0; - (void)_gestureRecognizerFailed:(id)a0; - (id)init; - (void)_tearDown; - (void)dealloc; - (void)_setUpForWindow:(id)a0; - (void)didMoveToView:(id)a0; - (void)__forciblyEndWithReason:(unsigned long long)a0; - (void)willMoveToView:(id)a0; - (BOOL)gestureRecognizer:(id)a0 shouldBeRequiredToFailByGestureRecognizer:(id)a1; - (BOOL)_passthroughScrollGestureRecognizerShouldRequireFailureOfGestureRecognizer:(id)a0; - (void).cxx_destruct; - (void)_setOverrideAllowsHitTestingOnTouchFallbackView:(BOOL)a0; - (void)_handlePassthroughRecognizer:(id)a0; - (void)_handlePassthroughGestureRecognizerEndWithReason:(unsigned long long)a0; - (BOOL)_delegateShouldInteractAtLocation:(struct CGPoint { double x0; double x1; })a0 withEvent:(id)a1; - (BOOL)_passthroughGestureRecognizer:(id)a0 shouldInteractAtLocation:(struct CGPoint { double x0; double x1; })a1 withEvent:(id)a2; - (BOOL)gestureRecognizer:(id)a0 shouldRequireFailureOfGestureRecognizer:(id)a1; - (void)_updateGesturesEatTouches; - (BOOL)gestureRecognizer:(id)a0 shouldRecognizeSimultaneouslyWithGestureRecognizer:(id)a1; @end