@class UIColor, NSArray, NSMutableArray; @interface _UIHighlightView : UIView { UIColor *_color; double _cornerRadius; struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } _invertedHighlightClipRect; NSArray *_cornerRadii; NSMutableArray *_innerBounds; NSMutableArray *_innerQuads; BOOL _invertHighlight; } - (id)hitTest:(struct CGPoint { double x0; double x1; })a0 forEvent:(struct __GSEvent { } *)a1; - (void)setCornerRadii:(id)a0; - (void)setCornerRadius:(double)a0; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void)setFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void)drawRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void)setColor:(id)a0; - (void).cxx_destruct; - (void)cleanUp; - (void)setFrames:(id)a0 boundaryRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a1; - (void)setInvertHighlight:(BOOL)a0 clipRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a1; - (void)setQuads:(id)a0 boundaryRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a1; @end