@interface _UIDynamicItemObservingBehavior : UIDynamicItemBehavior @property (nonatomic) BOOL enabled; @property (nonatomic) long long frameCount; @property (nonatomic) struct CGVector { double dx; double dy; } targetVelocity; @property (nonatomic) double completionHandlerInvocationDelay; @property (copy, nonatomic) id /* block */ completionHandler; - (void).cxx_destruct; - (void)cancel; - (void)willMoveToAnimator:(id)a0; @end