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@interface TeaUI.ShineView : TeaUI.MotionContainerView {
    void /* unknown type, empty encoding */ cornerRadius;
    void /* unknown type, empty encoding */ maskedCorners;
    void /* unknown type, empty encoding */ cornerCurve;
    void /* unknown type, empty encoding */ identifier;
    void /* unknown type, empty encoding */ imageView;
    void /* unknown type, empty encoding */ $__lazy_storage_$_shineMotionLayer;
    void /* unknown type, empty encoding */ shineImageRequest;
    void /* unknown type, empty encoding */ shineOptions;
}

- (void)layoutSubviews;
- (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0;
- (void).cxx_destruct;
- (id)initWithCoder:(id)a0;

@end