@class NSObject; @protocol OS_dispatch_queue; @interface SKRunBlock : SKAction { id /* block */ _block; NSObject<OS_dispatch_queue> *_queue; } + (BOOL)supportsSecureCoding; + (id)runBlock:(id /* block */)a0 queue:(id)a1; - (id)init; - (void)encodeWithCoder:(id)a0; - (void).cxx_destruct; - (id)initWithCoder:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)reversedAction; - (void)updateWithTarget:(id)a0 forTime:(double)a1; @end