@class SKAction, NSObject; @protocol SKButtonNodeSpriteDelegate; @interface SKButtonNodeSprite : SKSpriteNode { id /* block */ _downBlock; id /* block */ _upBlock; id /* block */ _upInsideBlock; int _touches; } @property (weak, nonatomic) NSObject<SKButtonNodeSpriteDelegate> *delegate; @property (retain, nonatomic) SKAction *downAction; @property (retain, nonatomic) SKAction *upAction; + (BOOL)supportsSecureCoding; + (id)buttonWithFontNamed:(id)a0; - (id)init; - (void)encodeWithCoder:(id)a0; - (void)touchesBegan:(id)a0 withEvent:(id)a1; - (void).cxx_destruct; - (void)touchesEnded:(id)a0 withEvent:(id)a1; - (id)initWithCoder:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (void)onTouchUpInside:(id /* block */)a0; - (void)onTouchDownInside:(id /* block */)a0; - (void)onTouchUp:(id /* block */)a0; - (void)touchBegan:(unsigned long long)a0 location:(struct CGPoint { double x0; double x1; })a1; - (void)touchEnded:(unsigned long long)a0 location:(struct CGPoint { double x0; double x1; })a1; - (void)touchMoved:(unsigned long long)a0 location:(struct CGPoint { double x0; double x1; })a1; @end