@class NSMutableSet, NSObject; @protocol OS_dispatch_queue; @interface SSModelLoader : NSObject @property (retain, nonatomic) NSObject<OS_dispatch_queue> *queue; @property (retain, nonatomic) NSMutableSet *pendingUpdates; + (id)sharedInstance; + (id)assetDirectoryPathForType:(unsigned long long)a0 forUpdate:(BOOL)a1; - (id)init; - (void)unpackageModelAssets:(id)a0 assetName:(id)a1 completion:(id /* block */)a2; - (void)unpackageModelAssets:(id)a0 type:(unsigned long long)a1 intoDirectory:(id)a2 group:(id)a3 completion:(id /* block */)a4; - (void)removeAssetsForType:(unsigned long long)a0 group:(id)a1; - (void)moveNewlyPackagedAssets:(id)a0; - (void).cxx_destruct; - (BOOL)hasPendingUpdates; - (void)unpackageModelAssets:(id)a0 type:(unsigned long long)a1 group:(id)a2 completion:(id /* block */)a3; - (void)removeAssetsWithName:(id)a0; @end