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@interface SleepHealthUI.SleepScheduleComponentsHeader : UIView {
    void /* unknown type, empty encoding */ model;
    void /* unknown type, empty encoding */ $__lazy_storage_$_bedtimeStackView;
    void /* unknown type, empty encoding */ $__lazy_storage_$_wakeUpStackView;
    void /* unknown type, empty encoding */ $__lazy_storage_$_bedtimeTitleLabel;
    void /* unknown type, empty encoding */ $__lazy_storage_$_wakeUpTitleLabel;
    void /* unknown type, empty encoding */ $__lazy_storage_$_bedtimeTimeLabel;
    void /* unknown type, empty encoding */ $__lazy_storage_$_wakeUpTimeLabel;
    void /* unknown type, empty encoding */ $__lazy_storage_$_bedtimeDayLabel;
    void /* unknown type, empty encoding */ $__lazy_storage_$_wakeUpDayLabel;
    void /* unknown type, empty encoding */ sizingTimeLabel;
    void /* unknown type, empty encoding */ isIn24HourTime;
    void /* unknown type, empty encoding */ $__lazy_storage_$_stackViewCenterConstraints;
    void /* unknown type, empty encoding */ $__lazy_storage_$_stackViewEdgeConstraints;
    void /* unknown type, empty encoding */ $__lazy_storage_$_timeLabelConstraints;
}

- (void)tintColorDidChange;
- (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0;
- (void).cxx_destruct;
- (id)initWithCoder:(id)a0;
- (id)accessibilityBedtimeTimeLabel;
- (id)accessibilityWakeUpTimeLabel;

@end