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@interface SeymourUI.ArtworkView : UIView {
    void /* unknown type, empty encoding */ artwork;
    void /* unknown type, empty encoding */ completedIconView;
    void /* unknown type, empty encoding */ flipsContentForRightToLeftDirection;
    void /* unknown type, empty encoding */ iconConstraints;
    void /* unknown type, empty encoding */ layoutHandler;
    void /* unknown type, empty encoding */ recencyIconView;
    void /* unknown type, empty encoding */ stackIconView;
    void /* unknown type, empty encoding */ shelfArtworkIconSafeAreaInsets;
    void /* unknown type, empty encoding */ layout;
    void /* unknown type, empty encoding */ style;
    void /* unknown type, empty encoding */ imageView;
    void /* unknown type, empty encoding */ oldBounds;
}

- (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0;
- (void).cxx_destruct;
- (void)layoutSubviews;
- (id)initWithCoder:(id)a0;

@end