@interface SeymourMedia.CountdownRingView : UIView <ARUICountdownAnimatorDelegate> { void /* unknown type, empty encoding */ onCountdownStep; void /* unknown type, empty encoding */ onCountdownWindUp; void /* unknown type, empty encoding */ onCountdownFadeOut; void /* unknown type, empty encoding */ onCountdownCompleted; void /* unknown type, empty encoding */ animator; void /* unknown type, empty encoding */ countdownView; } - (void)countdownAnimator:(id)a0 performingAnimation:(id)a1 withDuration:(double)a2; - (void)countdownAnimatorDidFinishAnimating:(id)a0; - (void)accessibilityUpdateCountdownToStep:(long long)a0; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (id)initWithCoder:(id)a0; @end