@class NSDictionary, NSArray; @interface SCNPhysicsShape : NSObject <NSCopying, NSSecureCoding> { NSDictionary *_options; NSArray *_transforms; void *_cachedObject; struct btCollisionShape { void /* function */ **x0; int x1; void *x2; } *_collisionShape; } @property (class, readonly) BOOL supportsSecureCoding; @property (readonly, nonatomic) NSDictionary *options; @property (readonly, nonatomic) id sourceObject; @property (readonly, nonatomic) NSArray *transforms; + (id)shapeWithGeometry:(id)a0 options:(id)a1; + (id)shapeWithShapes:(id)a0 transforms:(id)a1; + (id)defaultShapeForGeometry:(id)a0; + (id)shapeWithNode:(id)a0 options:(id)a1; - (struct btCollisionShape { void /* function */ **x0; int x1; void *x2; } *)_handle; - (void)dealloc; - (void)encodeWithCoder:(id)a0; - (id)copy; - (id)initWithCoder:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)referenceObject; - (void)setReferenceObject:(id)a0; - (void)_setTransforms:(id)a0; - (void)_customDecodingOfSCNPhysicsShape:(id)a0; - (void)_customEncodingOfSCNPhysicsShape:(id)a0; - (id)initWithCachedObject:(void *)a0 options:(id)a1; - (id)initWithContent:(id)a0 options:(id)a1; @end