@interface PXYearAssetsSectionHeaderLayoutSpec : PXCuratedLibrarySectionHeaderLayoutSpec { struct UIEdgeInsets { double top; double left; double bottom; double right; } padding; } - (struct UIEdgeInsets { double x0; double x1; double x2; double x3; })padding; - (id)initWithExtendedTraitCollection:(id)a0 options:(unsigned long long)a1 padding:(struct UIEdgeInsets { double x0; double x1; double x2; double x3; })a2 variant:(long long)a3; - (void)setPadding:(struct UIEdgeInsets { double x0; double x1; double x2; double x3; })a0; - (id)initWithExtendedTraitCollection:(id)a0 options:(unsigned long long)a1 variant:(long long)a2; @end