@class NSMutableArray; @interface PXStoryWipeTransitionConfiguration : NSObject { NSMutableArray *_clipLayouts; struct { struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x0; struct { struct { double x0; double x1; double x2; } x0; struct { double x0; double x1; double x2; } x1; struct { double x0; double x1; double x2; } x2; struct { double x0; double x1; double x2; } x3; } x1; struct CGPoint { double x0; double x1; } x2; struct CGSize { double x0; double x1; } x3; } *_sourceStates; struct { struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x0; struct { struct { double x0; double x1; double x2; } x0; struct { double x0; double x1; double x2; } x1; struct { double x0; double x1; double x2; } x2; struct { double x0; double x1; double x2; } x3; } x1; struct CGPoint { double x0; double x1; } x2; struct CGSize { double x0; double x1; } x3; } *_targetStates; struct { struct CGSize { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; struct CGSize { double x0; double x1; } x2; BOOL x3; unsigned long long x4; struct CGPoint { double x0; double x1; } x5; } *_primaryDividerInfos; struct { struct CGSize { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; struct CGSize { double x0; double x1; } x2; BOOL x3; unsigned long long x4; struct CGPoint { double x0; double x1; } x5; } *_secondaryDividerInfos; long long _capacity; long long _count; } @property (readonly, nonatomic) struct { long long value; int timescale; unsigned int flags; long long epoch; } duration; @property (nonatomic) struct CGSize { double width; double height; } viewportSize; @property (nonatomic) double dividerWidth; - (id)init; - (void)dealloc; - (id)initWithDuration:(struct { long long x0; int x1; unsigned int x2; long long x3; })a0; - (void).cxx_destruct; - (void)addClipLayout:(id)a0 configurationBlock:(id /* block */)a1; - (void)enumerateLayoutsUsingBlock:(id /* block */)a0; @end