@class NSIndexSet, NSString, PXGCaptureSpritePayload, PXGColorProgram; @protocol MTLTexture; @interface PXGMetalCaptureSpriteTexture : PXGPayloadTexture <PXGMetalSpriteTexture> @property (readonly, copy, nonatomic) PXGCaptureSpritePayload *payload; @property (nonatomic) struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } captureRect; @property (retain, nonatomic) id<MTLTexture> texture; @property (nonatomic) const struct { float x0; float x1; float x2; } *spriteGeometries; @property (nonatomic) double drawingScale; @property (readonly, nonatomic) id<MTLTexture> chromaTexture; @property (readonly, nonatomic) PXGColorProgram *colorProgram; @property (nonatomic) long long renderPipelineIndex; @property (readonly, nonatomic) BOOL isAtlas; @property (readonly, nonatomic) BOOL isCaptureTexture; @property (readonly, nonatomic) int shaderFlags; @property (readonly, nonatomic) float alpha; @property (readonly, nonatomic) unsigned int spriteCount; @property (readonly, nonatomic) NSIndexSet *spriteIndexes; @property (readonly, nonatomic) BOOL hasSprites; @property (readonly, nonatomic) long long estimatedByteSize; @property (readonly, nonatomic) unsigned char presentationType; @property (readonly, nonatomic) struct CGImage { } *imageRepresentation; @property (readonly, nonatomic) struct CGSize { double x0; double x1; } pixelSize; @property (readonly, nonatomic) BOOL isOpaque; @property (readonly, nonatomic) BOOL isDegraded; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (void)prepareForRender:(long long)a0; - (void)cleanupAfterRender:(long long)a0; - (void)getTextureInfos:(struct { float x0; } *)a0 forSpriteIndexes:(unsigned int *)a1 geometries:(const struct { struct { double x0; double x1; double x2; } x0; } *)a2 spriteStyles:(const struct { float x0; struct { union { struct { float x0; float x1; float x2; float x3; } x0; float x1[4]; } x0; } x1; float x2; float x3; float x4; float x5; unsigned short x6; unsigned char x7; float x8; struct { void /* unknown type, empty encoding */ x0[4]; } x9; } *)a3 spriteInfos:(const struct { unsigned char x0; unsigned char x1; float x2; long long x3; unsigned short x4; unsigned char x5; } *)a4 screenScale:(double)a5 count:(unsigned int)a6; - (void).cxx_destruct; - (id)initWithPayload:(id)a0 presentationType:(unsigned char)a1; @end