@class NSArray; @interface PXGCombinedShaderSource : PXGShaderSource { NSArray *_combinedShaderSources; NSArray *_combinedUniforms; } @property (readonly, nonatomic) BOOL isEmpty; - (id)description; - (void).cxx_destruct; - (id)initWithEffects:(id)a0; - (id)aliasedUniformsForEffects:(id)a0; - (BOOL)isValidForEffects:(id)a0; @end