@class UIColor, PXGShader, PXGUniform; @interface PXGColorTintEffect : PXGEffect { PXGShader *_shader; PXGUniform *_tintColorUniform; } @property (retain, nonatomic) UIColor *tintColor; - (id)initWithEntityManager:(id)a0; - (id)shader; - (void).cxx_destruct; @end