@class BKSAnimationFenceHandle, NSString; @interface UVFenceHandle : NSObject <BSXPCSecureCoding> @property (readonly, nonatomic) BKSAnimationFenceHandle *underlying; @property (readonly, nonatomic) unsigned long long fenceName; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (BOOL)supportsBSXPCSecureCoding; + (id)createForScene:(id)a0; + (id)createForAllScenes; - (id)initWithBSXPCCoder:(id)a0; - (void)invalidate; - (id)copy; - (void).cxx_destruct; - (void)encodeWithBSXPCCoder:(id)a0; - (id)initWithUnderlying:(id)a0; - (void)applyToAllScenes; - (void)applyToScene:(id)a0; @end