@class PHASEEngine; @interface PHASEVoxelLevelView : NSObject @property (weak, nonatomic) PHASEEngine *engine; @property (nonatomic) struct Handle64 { unsigned long long mData; } geoShapeHandle; @property (nonatomic) long long subtreeIndex; @property (nonatomic) long long levelIndex; @property (readonly, nonatomic) void /* unknown type, empty encoding */ dimensions; @property (readonly, nonatomic) void /* unknown type, empty encoding */ offset; @property (readonly, nonatomic) void /* unknown type, empty encoding */ voxelSize; - (id)init; - (id).cxx_construct; - (void).cxx_destruct; - (void)getVoxelsWithCallback:(id /* block */)a0; - (id)initWithEngine:(id)a0 shapeHandle:(struct Handle64 { unsigned long long x0; })a1 voxelTreeInfo:(const void *)a2 subtreeIndex:(long long)a3 levelIndex:(long long)a4; @end