@class OITSUColor; @interface WDShading : NSObject <NSCopying> { int mStyle; OITSUColor *mForegroundColor; OITSUColor *mBackgroundColor; } + (id)autoBackgroundColor; + (id)autoForegroundColor; + (id)nilShading; - (void)setForeground:(id)a0; - (id)foreground; - (id)init; - (unsigned long long)hash; - (id)background; - (void)setBackground:(id)a0; - (id)description; - (void)setStyle:(int)a0; - (void).cxx_destruct; - (int)style; - (BOOL)isEqual:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (BOOL)isEqualToShading:(id)a0; - (void)setShading:(id)a0; @end