@interface MFPBlurEffect : MFPEffect { float mRadius; BOOL mExpandEdge; } + (id)GUID; - (id)initWithRadius:(float)a0 expandEdge:(BOOL)a1; @end
@interface MFPBlurEffect : MFPEffect { float mRadius; BOOL mExpandEdge; } + (id)GUID; - (id)initWithRadius:(float)a0 expandEdge:(BOOL)a1; @end