@class NSString, NSSet, NFStateMachineState; @interface NFStateMachineEvent : NSObject @property (copy, nonatomic) NSString *name; @property (retain, nonatomic) NSSet *states; @property (retain, nonatomic) NFStateMachineState *destinationState; @property (copy, nonatomic) id /* block */ fireBlock; - (unsigned long long)hash; - (id)description; - (void).cxx_destruct; - (BOOL)isEqual:(id)a0; - (id)initWithName:(id)a0 transitionFromStates:(id)a1 toState:(id)a2; - (id)onFire:(id /* block */)a0; - (id)fired:(id)a0 withOwner:(id)a1; @end