@interface MDLAnimatedVector4 : MDLAnimatedValue - (unsigned long long)precision; - (id)copyWithZone:(struct _NSZone { } *)a0; - (struct VtValue { struct type { unsigned char x0[8]; } x0; struct TfPointerAndBits<const pxrInternal_v0_22__aapl__pxrReserved__::VtValue::_TypeInfo> { struct _TypeInfo *x0; } x1; })defaultVtValue; - (void /* unknown type, empty encoding */)double4AtTime:(double)a0; - (void /* unknown type, empty encoding */)float4AtTime:(double)a0; - (unsigned long long)getDouble4Array:(void *)a0 maxCount:(unsigned long long)a1; - (unsigned long long)getFloat4Array:(void *)a0 maxCount:(unsigned long long)a1; - (void)resetWithDouble4Array:(const void *)a0 atTimes:(const double *)a1 count:(unsigned long long)a2; - (void)resetWithFloat4Array:(const void *)a0 atTimes:(const double *)a1 count:(unsigned long long)a2; - (void)resetWithUsdAttribute:(const void *)a0 timeScale:(double)a1; - (void)resetWithUsdAttribute:(const void *)a0 timeScale:(double)a1 time:(double)a2; - (void)setDouble4:(SEL)a0 atTime:(double)a1; - (void)setFloat4:(SEL)a0 atTime:(double)a1; @end