@interface _PipelineLibrarySerializer : NSObject { void *_binarySerializer; } - (id)init; - (void)dealloc; - (id)addComputePipelineDescriptor:(const void *)a0; - (unsigned long long)addLibrary:(void *)a0; - (id)addMeshRenderPipelineDescriptor:(const void *)a0; - (id)addRenderPipelineDescriptor:(const void *)a0; - (id)addSpecializedFunction:(id)a0 descriptor:(const void *)a1; - (id)addTileRenderPipelineDescriptor:(const void *)a0; - (unsigned long long)totalSize; - (unsigned long long)writeToMemory:(char *)a0 size:(unsigned long long)a1; @end