@class NSString; @protocol MTLDevice; @interface _MTLSamplerState : NSObject <MTLSamplerStateSPI> @property (readonly) id<MTLDevice> device; @property (readonly) unsigned long long uniqueIdentifier; @property (readonly, nonatomic) unsigned long long pixelFormat; @property (readonly, nonatomic) unsigned long long resourceIndex; @property (readonly, nonatomic) unsigned long long gpuAddress; @property (readonly) unsigned long long gpuHandle; @property (readonly) NSString *label; @property (readonly) struct MTLResourceID { unsigned long long x0; } gpuResourceID; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; @end