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@interface MTLTextureReferenceType : MTLType

@property (readonly) unsigned long long textureDataType;
@property (readonly) unsigned long long textureType;
@property (readonly) unsigned long long access;
@property (readonly) BOOL isDepthTexture;

+ (id)allocWithZone:(struct _NSZone { } *)a0;
+ (id)alloc;

@end