@class NSString; @interface SBSADefaultsContext : NSObject <NSCopying, SBSABlockMutating> @property (class, readonly, nonatomic) Class mutatorClass; @property (nonatomic, setter=_setSuppressDynamicIslandCompletely:) BOOL suppressDynamicIslandCompletely; @property (nonatomic, setter=_setAlwaysShowSystemApertureOnClonedDisplays:) BOOL alwaysShowSystemApertureOnClonedDisplays; @property (nonatomic, setter=_setAlwaysShowSystemApertureInSnapshots:) BOOL alwaysShowSystemApertureInSnapshots; @property (nonatomic, setter=_setAlwaysRenderSystemApertureFillOnGPU:) BOOL alwaysRenderSystemApertureFillOnGPU; @property (nonatomic, setter=_setNeverRenderSystemApertureFillOnGPU:) BOOL neverRenderSystemApertureFillOnGPU; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (id)instanceWithBlock:(id /* block */)a0; - (id)copyWithBlock:(id /* block */)a0; - (BOOL)isEqual:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)copyBySettingAlwaysRenderSystemApertureFillOnGPU:(BOOL)a0; - (id)copyBySettingAlwaysShowSystemApertureInSnapshots:(BOOL)a0; - (id)copyBySettingAlwaysShowSystemApertureOnClonedDisplays:(BOOL)a0; - (id)copyBySettingNeverRenderSystemApertureFillOnGPU:(BOOL)a0; - (id)copyBySettingSuppressDynamicIslandCompletely:(BOOL)a0; - (id)initWithDefaultsContext:(id)a0; @end