@class SBApplicationSceneUpdateTransaction; @interface SBMoveFloatingApplicationGestureWorkspaceTransaction : SBFluidSwitcherGestureWorkspaceTransaction { BOOL _tryPreemptiveFloatingApplicationActivation; BOOL _didAddActivateFloatingApplicationTransaction; SBApplicationSceneUpdateTransaction *_activateFloatingApplicationTransaction; struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } _initialFloatingApplicationFrame; } - (void)_didComplete; - (void)_begin; - (void).cxx_destruct; - (long long)_gestureType; - (void)_beginWithGesture:(id)a0; - (void)_finishWithGesture:(id)a0; - (void)_performBlockWithLiveContentOverlayUpdatesSuspended:(id /* block */)a0; - (void)_startSuppressingKeyboardForFloatingApplication; - (void)_stopSuppressingKeyboard; - (id)_transitionRequestForPreemptiveFloatingApplicationActivation; - (void)_tryPreemptiveFloatingApplicationActivationIfNecessaryWithGesture:(id)a0; - (void)_updateWithGesture:(id)a0; @end