@class SBAppLayout; @interface SBCenterWindowToExistingSplitViewSwitcherModifier : SBTransitionSwitcherModifier { long long _layoutRoleBeingReplaced; SBAppLayout *_fromAppLayout; SBAppLayout *_toAppLayout; SBAppLayout *_appLayoutBeingReplaced; } - (double)dimmingAlphaForLayoutRole:(long long)a0 inAppLayout:(id)a1; - (id)visibleAppLayouts; - (id)topMostLayoutRolesForAppLayout:(id)a0; - (BOOL)isLayoutRoleBlurred:(long long)a0 inAppLayout:(id)a1; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })frameForLayoutRole:(long long)a0 inAppLayout:(id)a1 withBounds:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a2; - (void).cxx_destruct; - (struct SBSwitcherAsyncRenderingAttributes { BOOL x0; BOOL x1; })asyncRenderingAttributesForAppLayout:(id)a0; - (double)opacityForLayoutRole:(long long)a0 inAppLayout:(id)a1 atIndex:(unsigned long long)a2; - (BOOL)isLayoutRoleMatchMovedToScene:(long long)a0 inAppLayout:(id)a1; - (double)blurDelayForLayoutRole:(long long)a0 inAppLayout:(id)a1; - (BOOL)_wasPreviousCenterAppLayout:(id)a0 layoutRole:(long long)a1; - (id)handleSceneReadyEvent:(id)a0; - (id)initWithTransitionID:(id)a0 fromAppLayout:(id)a1 toAppLayout:(id)a2; @end