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@class SBAppLayout;

@interface SBCenterWindowToExistingSplitViewSwitcherModifier : SBTransitionSwitcherModifier {
    long long _layoutRoleBeingReplaced;
    SBAppLayout *_fromAppLayout;
    SBAppLayout *_toAppLayout;
    SBAppLayout *_appLayoutBeingReplaced;
}

- (double)dimmingAlphaForLayoutRole:(long long)a0 inAppLayout:(id)a1;
- (id)visibleAppLayouts;
- (id)topMostLayoutRolesForAppLayout:(id)a0;
- (BOOL)isLayoutRoleBlurred:(long long)a0 inAppLayout:(id)a1;
- (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })frameForLayoutRole:(long long)a0 inAppLayout:(id)a1 withBounds:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a2;
- (void).cxx_destruct;
- (struct SBSwitcherAsyncRenderingAttributes { BOOL x0; BOOL x1; })asyncRenderingAttributesForAppLayout:(id)a0;
- (double)opacityForLayoutRole:(long long)a0 inAppLayout:(id)a1 atIndex:(unsigned long long)a2;
- (BOOL)isLayoutRoleMatchMovedToScene:(long long)a0 inAppLayout:(id)a1;
- (double)blurDelayForLayoutRole:(long long)a0 inAppLayout:(id)a1;
- (BOOL)_wasPreviousCenterAppLayout:(id)a0 layoutRole:(long long)a1;
- (id)handleSceneReadyEvent:(id)a0;
- (id)initWithTransitionID:(id)a0 fromAppLayout:(id)a1 toAppLayout:(id)a2;

@end