@class NSSet, NSString, NSNumber; @interface CEMSystemGameCenterDeclaration : CEMConfigurationBase <CEMRegisteredTypeProtocol> @property (class, readonly, copy) NSSet *allowedPayloadKeys; @property (class, readonly, copy) NSString *registeredClassName; @property (class, readonly, copy) NSString *registeredIdentifier; @property (copy, nonatomic) NSNumber *payloadAllowGameCenter; @property (copy, nonatomic) NSNumber *payloadAllowMultiplayerGaming; @property (copy, nonatomic) NSNumber *payloadAllowAddingGameCenterFriends; @property (copy, nonatomic) NSNumber *payloadAllowGameCenterNearbyMultiplayer; @property (copy, nonatomic) NSNumber *payloadAllowGameCenterPrivateMessaging; @property (copy, nonatomic) NSNumber *payloadAllowGameCenterProfilePrivacyModification; @property (copy, nonatomic) NSNumber *payloadAllowGameCenterProfileModification; @property (copy, nonatomic) NSNumber *payloadAllowedGameCenterOtherPlayerTypes; @property (copy, nonatomic) NSNumber *payloadAllowGameCenterFriendsSharingModification; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (id)profileType; + (id)buildRequiredOnlyWithIdentifier:(id)a0; + (id)buildWithIdentifier:(id)a0 withAllowGameCenter:(id)a1 withAllowMultiplayerGaming:(id)a2 withAllowAddingGameCenterFriends:(id)a3 withAllowGameCenterNearbyMultiplayer:(id)a4 withAllowGameCenterPrivateMessaging:(id)a5 withAllowGameCenterProfilePrivacyModification:(id)a6 withAllowGameCenterProfileModification:(id)a7 withAllowedGameCenterOtherPlayerTypes:(id)a8; + (id)buildWithIdentifier:(id)a0 withAllowGameCenter:(id)a1 withAllowMultiplayerGaming:(id)a2 withAllowAddingGameCenterFriends:(id)a3 withAllowGameCenterNearbyMultiplayer:(id)a4 withAllowGameCenterPrivateMessaging:(id)a5 withAllowGameCenterProfilePrivacyModification:(id)a6 withAllowGameCenterProfileModification:(id)a7 withAllowedGameCenterOtherPlayerTypes:(id)a8 withAllowGameCenterFriendsSharingModification:(id)a9; + (id)restrictionPayloadKeys; - (void).cxx_destruct; - (id)copyWithZone:(struct _NSZone { } *)a0; - (int)activationLevel; - (id)assetReferences; - (BOOL)multipleAllowed; - (BOOL)loadPayload:(id)a0 error:(id *)a1; - (BOOL)mustBeSupervised; - (id)serializePayloadWithAssetProviders:(id)a0; @end