@class NSString; @protocol NSObject, NSSecureCoding, GCGameIntentXPCProxyRemoteClientEndpointInterface, _GCIPCEndpointConnection, NSCopying, _GCControllerComponentDescription, GCGameIntentXPCProxyServerEndpointDelegate; @interface GCGameIntentXPCProxyServerEndpoint : NSObject <_GCIPCEndpointServer, GCGameIntentXPCProxyRemoteServerEndpointInterface> { id<GCGameIntentXPCProxyRemoteClientEndpointInterface> _clientEndpoint; id<_GCIPCEndpointConnection> _connection; id _connectionInterruptionRegistration; id _connectionInvalidationRegistration; } @property (readonly, nonatomic) id<_GCControllerComponentDescription> receiverDescription; @property (weak, nonatomic) id<GCGameIntentXPCProxyServerEndpointDelegate> delegate; @property (retain, nonatomic) id userInfo; @property (readonly) id<NSObject, NSCopying, NSSecureCoding> identifier; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (id)initWithIdentifier:(id)a0; - (id)init; - (void).cxx_destruct; - (void)invalidateConnection; - (void)fetchObjectIdentifierWithReply:(id /* block */)a0; - (BOOL)acceptClient:(id)a0 onConnection:(id)a1 error:(id *)a2; - (void)invalidateClient; - (void)triggerGameIntentWithEvent:(long long)a0; @end