@class GKTurnBasedMatchDetailHeaderView, GKGame, GKTurnBasedParticipantsDataSource, NSObject, GKTurnBasedMatch; @protocol GKTurnBasedMatchDetailViewControllerDelegate; @interface GKTurnBasedMatchDetailViewController : GKBasicCollectionViewController @property (retain, nonatomic) GKTurnBasedParticipantsDataSource *participantsDataSource; @property (retain, nonatomic) GKTurnBasedMatchDetailHeaderView *headerView; @property (nonatomic) double initialSectionHeaderHeight; @property (retain, nonatomic) GKTurnBasedMatch *match; @property (retain, nonatomic) GKGame *game; @property (nonatomic) BOOL isInGame; @property (nonatomic) BOOL shouldShowPlay; @property (nonatomic) BOOL shouldShowQuit; @property (weak, nonatomic) NSObject<GKTurnBasedMatchDetailViewControllerDelegate> *delegate; - (void)configureDataSource; - (void)acceptInvitation:(id)a0; - (id)init; - (void)viewWillAppear:(BOOL)a0; - (void)dealloc; - (void)traitCollectionDidChange:(id)a0; - (void)viewDidLoad; - (BOOL)collectionView:(id)a0 shouldHighlightItemAtIndexPath:(id)a1; - (id)preferredFocusEnvironments; - (void)viewWillDisappear:(BOOL)a0; - (void)observeValueForKeyPath:(id)a0 ofObject:(id)a1 change:(id)a2 context:(void *)a3; - (void).cxx_destruct; - (BOOL)collectionView:(id)a0 shouldSelectItemAtIndexPath:(id)a1; - (void)viewDidAppear:(BOOL)a0; - (void)setupActionButton; - (void)setActionButtonEnabled:(BOOL)a0; - (void)declineInvitation:(id)a0; - (void)doneButtonPressed:(id)a0; - (id)_gkRepresentedObject; - (void)addBackgroundVisualEffect; - (void)buyButtonPressed:(id)a0; - (void)chooseMatch:(id)a0; - (void)configureHeader:(id)a0 indexPath:(id)a1; - (void)configureMatchDetailHeader:(id)a0; - (void)configureViewFactories; - (void)didEnterNoContentState; - (void)didUpdateModel; - (void)handleTurnBasedEvent:(id)a0; - (void)quitMatch:(id)a0; - (void)removeMatch:(id)a0; - (void)updateUIBasedOnTraitCollection; @end